Nuclear Dawn | |
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Basic Information | |
Video Game | |
GameConnect, InterWave Studios | |
Released | |
First-person Shooter, RTS | |
Microsoft Windows and macOS | |
Main Credits | |
Iceberg Interactive | |
Awards | Changelog | Cheats | Codes Codex | Compatibility | Covers | Credits | DLC | Help Localization | Manifest | Modding | Patches | Ratings Reviews | Screenshots | Soundtrack Videos | Walkthrough | |
Achievements GOG | In-Game | Origin | PlayStation Trophies | Retro Steam | Xbox Live |
Nuclear Dawn is a post-apocalyptic video game that blends the FPS and RTS genres. It was originally announced in February 2006 as an amateur mod for the Source engine,[1] but in April 2009 was revealed to have become a commercial project, still using Source, aimed at Windows PCs and the Xbox 360.[2] It is unclear whether a retail release is planned.
Nuclear Dawn joins Counter-Strike, Day of Defeat, Natural Selection, The Ship, They Hunger: Lost Souls and Garry's Mod as former mods of Valve products that have become commercial projects.

Design[edit | edit source]
Hiding behind some trees, located on an old building in Brixton is a mural entitled Nuclear Dawn but perhaps better known to local people as the “one with the skeleton in”. Nuclear Dawn is the first game to offer a full FPS and RTS experience, within a single gameplay model, without crippling or diluting either side of the game. Play as a soldier in a war-torn post-apocalyptic landscape, modelled on modern cities, and take the fight to your enemies as armoured, assault or stealth infantry, using various weapons, and twelve distinct load-outs to accomplish your. Nuclear Dawn Gameplay PC HD-PC Specs:CPU: Intel Core i5 3470 3.20GHz boxMotherboard: ASRock B75MMemory: Kingston Hyp.
Nuclear Dawn Gameplay
One player on each team is a 'commander', who directs his or her team from an overhead view. The remainder are soldiers who have standard FPS player capabilities. Drivable vehicles will be available.[3]
The comparative roles of soldiers and commanders are described by InterWave as being:
“ | On The Field
As a Commander
| ” |
—Nuclear Dawn's ModDB profile |
Development history[edit | edit source]
Nuclear Dawn suffered a protracted development cycle as a mod, leading to criticism that it was vaporware.[4]
When Nuclear Dawn's move to a commercial product was announced, InterWave's managing director, Michiel Beenen, said:
“ | The game will be as true to its concepts as ever, with our own implementations as well as the key originals, re-applying all of the features that were lost in the final months of the product's life as a modification. As a retail product, we are not looking to extort our community, however, with financial backing the product is capable of so much more than ever before as a free mod, with all of the bells, whistles and goodies that you could dream of in a big-name title. | ” |
—Michiel Beenen |
See also[edit | edit source]
- Team Fortress 2 (The original FPS/RTS hybrid concept behind TF2.)
- Natural Selection (An RTS/FPS hybrid mod for Half-Life.)
- Empires Mod (An RTS/FPS hybrid mod for Half-Life 2.)
References[edit | edit source]
- ↑Nuclear Dawn homepage, April 2 2006. Internet Archive Wayback Machine. Retrieved on July 7, 2009
- ↑Job Opening: 3D Environment/Prop Artists. InterWave Studios (May 16, 2009). Retrieved on July 7, 2009
- ↑Behind the scenes of the level design department. InterWave Studios (July 28, 2009). Retrieved on August 15, 2009
- ↑Nuclear Dawn Nuked (June 1, 2006). Retrieved on August 8, 2009
External links[edit | edit source]
Nuclear Dawn | |
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Developer(s) | InterWave Studios |
Publisher(s) | Iceberg Interactive |
Engine | Source |
Platform(s) | Microsoft Windows Mac OS X[1] Linux |
Release | PC/Mac 26 September 2011[2] |
Genre(s) | First-person shooter, real-time strategy |
Mode(s) | Multiplayer |
Nuclear Dawn is a post-apocalyptic first-person shooterreal-time strategy hybrid video game. It was originally announced in February 2006 as an amateur mod for the Source engine,[3] but in April 2009 was revealed to have become a commercial project, still using Source, aimed at Windows PCs and Mac OS X. It was released on September 26, 2011.[2]
Gameplay[edit]
Nuclear Dawn Bots
One player on each team is a 'commander', who directs the team from an overhead view. The remainder are soldiers who have standard FPS player capabilities. Drivable vehicles were originally planned, however this was cut due to issues.[4][5]
Development[edit]
Nuclear Dawn suffered a protracted development cycle as a mod, leading to criticism that it was vaporware.[6]
Reception[edit]
Nuclear Dawn | ||||||||||||||||||
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Reviews of the game have been generally favorable, with a Metacritic rating of 71.[7]
Contributing to the Metacritic rating are a GameSpot rating of 7.5/10[8], Destructoid rating of 8/10[9], PC Gamer (UK) rating of 83/100[10], and a GameGrin rating of 8/10.[11]
See also[edit]
References[edit]
- ^'Nuclear Dawn Fact Sheet II - Featured Features'. InterWave Studios. April 9, 2010. Archived from the original on May 4, 2012.
- ^ ab'Nuclear Dawn Teaser - Spring 2011'. InterWave Studios. Archived from the original on April 1, 2011. Retrieved April 1, 2011.
- ^'Nuclear Dawn homepage, April 2, 2006'. Internet Archive Wayback Machine. Archived from the original on April 2, 2006. Retrieved July 7, 2009.
- ^'Behind the scenes of the level design department'. InterWave Studios. July 28, 2009. Archived from the original on May 4, 2012. Retrieved August 15, 2009.
- ^'Wheels on Ice'. InterWave Studios. February 11, 2011. Retrieved February 26, 2011.
- ^'Nuclear Dawn Nuked'. June 1, 2006. Retrieved August 8, 2009.
- ^'Nuclear Dawn for PC Reviews - Metacritic'. September 22, 2011. Retrieved September 8, 2015.
- ^Todd, Brett (2011-10-13). 'Nuclear Dawn Review'. GameSpot. Retrieved 2018-09-01.
- ^'Review: Nuclear Dawn'. destructoid. Retrieved 2018-09-01.
- ^'Nuclear Dawn review'. pcgamer. Retrieved 2018-09-01.
- ^'Nuclear Dawn review'. pcgamer. Retrieved 2018-09-01.
External links[edit]
Wikimedia Commons has media related to Nuclear Dawn. |